Features & QoL
Things players want added or meaningfully improved.
Thread assessments
Each card links to the full assessment, asks, voices, and related threads.
Stash Access
Players are unanimously requesting a dedicated stash system — a persistent storage space separate from the backpack. The current inventory fills up quickly, forcing players to dismantle or sell gear they want to keep for alternate specializations or characters.
Loadouts
Players are overwhelmingly asking for a loadout system that lets them save and quickly swap between full gear configurations without manually re-equipping every piece. The primary driver is the game's 10 class/spec combinations (5 classes × 2 specs), making manual swapping impractical — especially on mobile.
Inventory Filtering
Players want a comprehensive inventory filter and management system to handle the growing volume of loot. The core asks span filtering by tier, rarity, item type, and gear set, plus a "mark as junk" system for batch selling/deconstructing.
Build Testing Range
Players unanimously want an expanded shooting range for testing builds, with detailed analytics and configurable enemy settings.
Solo Play Viability
Players have three interlocking complaints about Lone Wolf: the mode has not reset since launch (making it dead content for anyone who's completed it), non-DPS classes (medics, tanks, Bulwark, Recon) are at a severe disadvantage and often cannot achieve full stars, and the leaderboard is compromised by cheaters/exploiters.
Common themes
Recurring asks surfaced across this review lane.
Add a dedicated stash for gear storage separate from the backpack
Stash should be shared across characters
Add a loadout system to save and switch complete gear/weapon setups
At least 10 loadout slots (one per class/spec combination)
Filter inventory by tier (T0/T1/T2), rarity, damage type, core attribute (Firepower/Toughness/Engineering), weapon type, and gear/brand set